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Halo 4 Forward Unto Dawn Anna Popplewell

2012 film by Stewart Hendler

Halo four: Forward Unto Dawn
Halo4forwarduntodawn.png

Visual ID poster with characters from left:
Sullivan, Orenski, Principal Chief, Lasky, Silva

Genre Activeness
Military Sci-fi
Written by
  • Aaron Helbing
  • Todd Helbing
Directed by Stewart Hendler
Creative director Jackson Thorpe
Presented by Elliott Smith
Starring
  • Thom Green
  • Anna Popplewell
  • Enisha Brewster
  • Osric Chau
  • Kat de Lieva
  • Daniel Cudmore
  • Mike Dopud
  • Masam Holden
  • Ayelet Zurer
  • Iain Belcher
Composers Neil Davidge
Nathan Lanier
Land of origin U.s.
Original language English
No. of episodes 5 (list of episodes)
Product
Executive producers Josh Feldman
Lydia Antonini
Production companies
  • Microsoft Studios
  • 343 Industries
  • Herzog and Visitor
  • Legacy Furnishings
  • Arc Productions
  • Blacklist
Distributor Machinima Prime
Release
Original network YouTube
Picture format 1080p
Original release October five (2012-10-05) –
November 2, 2012 (2012-11-02)

Halo 4: Forward Unto Dawn is a military science fiction web series set in the universe of the Halo franchise. Forward Unto Dawn consists of five 15-minute episodes released weekly starting on October five, 2012, and was afterwards released as a single moving-picture show on DVD and Blu-ray and was later put on Netflix in 2013. A coming-of-historic period story in the 20-6th century set up 31 years earlier the events of Halo 4, Forward Unto Dawn follows Thomas Lasky, a cadet at a armed services training academy who is unsure of his future within the military but feels pressured to follow in the footsteps of his female parent and brother. The academy is attacked past the Covenant, a religious brotherhood of aliens. Lasky and his surviving squad mates are rescued by the Primary Primary and must escape the planet.

The series was produced equally a marketing effort for the video game Halo iv intended to widen the audition of the Halo serial and every bit a stepping stone to a potential Halo film. It was written by Aaron Helbing and Todd Helbing, and directed by Stewart Hendler. Forward Unto Dawn was shot in Vancouver over 25 days in May 2012 on a upkeep just under US$10 one thousand thousand. Information technology has simply under 500 shots with reckoner generated imagery, approximately a quarter of what a characteristic moving picture would have, but the visual effects received praise from reviewers.

Forrad Unto Dawn received a Streamy Award and several of the crew received awards for their work editing, producing and filming of information technology. The series also won a Motility Moving-picture show Sound Editors Golden Reel Laurels for audio editing. Reviewers were impressed by the special effects and action-packed second act, merely found that the plot was too slow in the beginning half and well-nigh of the characters were nether-developed. The serial was also nominated for a Primetime Emmy Award for chief title design.

Development [edit]

Later the success of previous live-activeness promotional shorts, Landfall and The Life, 343 Industries, the studio in charge of evolution for the Halo franchise, wanted to use a live action series to entreatment to an audience of people unfamiliar with the Halo games.[one] The director of franchise business organisation direction at 343 Industries, Matt McClosky, explained the intended audience by proverb that, "You see something that looks like a video game, you're going to go the same oversupply you always get."[2] The alive-action format was also called for its ability to better develop characters; the series is used to innovate the character Thomas Lasky to the Halo universe before his role in the video game Halo 4.[3] The developers wanted a protagonist with more than emotion than Master Main (whose face is never seen), to not only convey an understanding of the universe, but to better engage unfamiliar viewers.[4]

Microsoft considers the serial "the next step" betwixt advertising material and a full-length film after the failure of a previous endeavor, and aimed to produce a standalone series that could be enjoyed without necessarily playing the games.[ane] The budget for the series was nearly USD $10 1000000, Microsoft'south largest investment in a live-action promotion.[1] [2] Manager Stewart Hendler said "Nosotros're either the best-funded spider web serial of all time, a sort of mid-route good for you TV pilot, or a super-low-budget movie."[2] When the idea of directing a video game based web series was pitched to Hendler he declined, saying he was non interested in video game adaptions unless the bailiwick was Halo. Hendler was already a fan of the series, having read the novels and played the games.[5]

Potential writers were interviewed by 343 Industries, and some were selected to write a draft of a script. Aaron and Todd Helbing wrote a pitch assail Harvest, the first planet to be attacked by the Covenant (see Halo: Contact Harvest). Although 343 Industries decided not to employ it, the Helbing brothers' script was the nigh consummate and demonstrated the all-time understanding of the Halo universe so they were chosen to write Frontwards Unto Dawn.[half dozen] The final plot was adult by 343 Industries, Frank O'Connor, and the Helbings with the intention of introducing a new character to tie into Halo 4, which their Harvest script did not, and to explore "the least-well-known function of the Halo universe".[six] [7] [8] In add-on to providing input on the script, 343 Industries had a representative on set at all times to ensure that the series did not interruption canon.[3] [9]

Shooting and special furnishings [edit]

An image of the Warthog prop used in Forward Unto Dawn, a four-wheel-drive, off-road vehicle with a mounted minigun.

The series was shot over twenty-5 days in May 2012 in the forests effectually Vancouver, at Simon Fraser University and at boosted stages in Burnaby.[7] [10] [11] The Herzog and Company production squad was in Vancouver for three months with set design by Legacy Effects, the same company that worked on the previous shorts.[11] [12]

The Warthog (a 4WD off-route vehicle with a mounted minigun) that appears in Forward Unto Dawn is the same 1 that was produced by Weta Workshop and used in Landfall.[13] Stunt commuter Johnathon Kralt found that the prop "handles the roads extremely well for something that size and that meridian", and the four-cycle steering was an advantage for drifting.[13] Many hunt shots were made using a Mercedes-Benz ML 55 pursuit vehicle with a camera boom mounted to the roof.[thirteen] Another rig involved towing the Warthog on a depression trailer and so that cameras could focus on an thespian while the vehicle was being "driven".[13]

The visual furnishings supervisor, John Sullivan, hired Arc Productions to create just under 500 shots with computer generated imagery, between a quarter and a 3rd of what a blockbuster picture show would characteristic.[5] The Covenant that announced are all completely computer generated, as is the academy'south space elevator, weapons' muzzle flashes and a few shots of Main Primary.[14] Hendler felt that the visual effects were the surface area that needed item focus and spent a much larger pct of the budget on the Principal Principal costume and computer generated imagery than is normal for a product.[5]

One scene involves a Covenant Elite stalking the cadets in the armoury. The geometry of the Aristocracy already exists for the Halo video games merely it couldn't be directly transferable to the Mental Ray renderer so information technology had to be re-topologized in ZBrush and Maya.[14] The outdoor attack on the academy was filmed at Simon Fraser University and required photogrammetric reconstruction and light amplification by stimulated emission of radiation measurement to add the aliens and weapons lighting effects in a convincing manner.[14] A later scene in the forest was besides complex to use the same techniques, lacking the geometric shapes of the university campus. Instead, Arc visual effects supervisor Terry Bradley scattered LEDs on the set. By measuring the distance betwixt LEDs the studio could model the area with software, and and so used SketchUp and Maya to add the weapons fire.[14] The shattering of the pinkish "needles" fired by the Covenant was rendered in Houdini as the shots hitting physical and Primary Principal's armour.[14]

The opening sequences of each episode show Cortana, an artificial intelligence, aboard the spaceship Frontwards Unto Dawn equally she malfunctions. The five sequences were entirely computer generated past Polynoid, the animation team of Blacklist, a production company.[15]

Setting [edit]

Forward Unto Dawn takes place on a fictional planet, Circinius-Iv, one of many that humans have colonized exterior of the solar system. The protagonist, Thomas Lasky, is aboard a spaceship named the UNSC Infinity in 2557. Frontwards Unto Dawn portrays his memory of the events on Circinius-Four in 2526, when he is a cadet at the Corbulo Academy, a training facility for the children of high-ranking UNSC officers. The UNSC is training the cadets for war with insurrectionists on diverse colony planets.[16]

A Covenant ground forces attacks the university causing confusion and panic. Although not made articulate in Forward Unto Dawn, the Covenant are a theocratic collection of alien species that are religiously offended by Humanity and seek to eradicate information technology. The events portrayed in Forward Unto Dawn are some of the earliest encounters with the Covenant, and the characters other than Master Principal were unaware of their existence.[17]

Casting and characters [edit]

The product team was responsible for casting, but Microsoft maintained a final say. The decision to employ Alex Puccinelli instead of Steve Downes, the previous phonation creative person of Master Primary, was approved by Microsoft.[two] The actors playing the cadets attended a kicking military camp before shooting to raise their fitness and acquaint them to assault courses and rifle drills in their armour costumes.[18] [19] Bandage members drove themselves to overexertion in the training, causing some to vomit, which they saw as a bonding experience.[18] [19] [20]

Tom Green plays the protagonist Thomas Lasky, a buck at Corbulo Academy and Ty Olsson plays the adult rendition.[ix] Lasky is "ambivalent about his part in the military machine", considering diplomacy a better option to warfare.[9] [21] Lasky is from a military machine family unit; his female parent is a colonel and his blood brother Cadmon (played by Max Carver) was an ODST (Orbital Drop Shock Troopers - a special forces unit in the Halo universe), just Thomas is uninterested in becoming an officer.[9] Light-green portrayed Lasky as a "regular teenager", unsure of his future.[xi] Every bit enquiry for the role, Green was required to spotter the previous shorts and read the "Halo encyclopedia" that 343 Industries uses to preserve the Halo canon.[xi] Executive producer Josh Feldman considers Lasky an of import graphic symbol in the Halo universe beyond just Forward Unto Dawn and Halo 4.[9]

Daniel Cudmore was bandage to play the office of Master Chief largely due to his tiptop and physique.[7] The director, Stewart Hendler, wanted to contrast the size of Master Chief to that of the teenage cadets; Cudmore is 203 centimetres (half-dozen'8") tall whereas the actors playing the cadets were deliberately chosen to be "short, scrawny freshmen".[seven] In order to accurately portray Principal Chief, Cudmore watched the Landfall shorts by Neill Blomkamp and read the Halo novels for the history of the grapheme, having already played the games.[22] [23] Cudmore expressed interest in the history of Master Chief, the graphic symbol's view on war and his role as a soldier, equally he was only required to portray a commonsensical graphic symbol in the series.[22] Cudmore thinks the character is torn between aiding the cadets and completing his mission, but Master Chief's confidence and actions inspire the cadets.[24]

Legacy Furnishings took a torso scan of Cudmore, so overlaid a 3D model provided by Microsoft and edited information technology to get proportions correct.[25] A prototype was 3D printed and so used to brand moulds for the final suit.[25] The majority of the adapt is condom over a foam bodysuit, similar to a wetsuit, with a fibreglass helmet.[25] Cudmore compared wearing it to walking through water, although he had to perform stunts in the suit as it was made simply for his body.[eleven] [22] [26] [27] Cudmore repeatedly watched the video of his movements immediately after they were shot to ensure that they were deliberate but without appearing robotic, "trying to make his movements a little larger than life, but all the same with a sense of humanity to them."[24] Both Hendler and Frank O'Connor praised Cudmore, not merely for his physique but for moving in a fluid manner in the cumbersome adapt.[7] [viii]

Anna Popplewell plays Chyler Silva, a cadet who, contrary to Lasky'south beliefs, is a full supporter of the war confronting the insurrectionists.[28] [29] Popplewell portrays Silva as a competent cadet who has been hardened by her childhood surrounded by insurrectionist violence.[19] [29] She had a romantic connection with Lasky that was interrupted by the Covenant attack. Popplewell was new to the Halo series when bandage for the office but thinks that the characters and aesthetic of the series accept the potential to draw in a new audition.[19]

Other characters include cadets April Orenski, a senior cadet and squad leader, played by Enisha Brewster, Junjie Chen, played by Osric Chau, who is the only cadet without a military machine family and has gained entry to the academy through his own achievements, Dimah Tchakova played past Kat de Lieva, Walter Vickers played by Iain Belcher and Michael Sullivan, played by Masam Holden.[thirty]

Episodes [edit]

No. Title Directed by Written by Original air date
one "Part 1" Stewart Hendler Aaron Helbing & Todd Helbing October 5, 2012 (2012-10-05)
Thomas Lasky is a freshman officer cadet struggling to fit in at the prestigious Corbulo Academy of Military Science. He clashes with other members of Hastati squad, his training squad, and ignores orders, leading to depression marks in training exercises. With only the encouragement of swain freshman Chyler Silva, Lasky struggles to live up to the expectations of his armed services family. In his spare fourth dimension, he is seen frequently watching video correspondence from his brother, Cadmon, who is an Orbital Drop Shock Trooper deployed to a gainsay zone.
2 "Office 2" Stewart Hendler Aaron Helbing & Todd Helbing October 12, 2012 (2012-x-12)
Hastati Team remains nether scrutiny by commanders considering of its poor performance, which the other cadets blame on Lasky. Lasky and young man squadmate Vickers fight over this in the university mess hall. After reflecting on his state of affairs, Lasky has a change of middle and decides to have initiative, volunteering to take point in the final grooming exercise of the term, a game of capture the flag confronting another squad. Lasky orchestrates a successful ambush on the other team, just collapses as he approaches the flag.
3 "Office 3" Stewart Hendler Aaron Helbing & Todd Helbing Oct xix, 2012 (2012-ten-19)
Lasky discovers that he has a astringent allergy which would allow him to be medically discharged from service, which leaves him contemplating his future. It is revealed that his brother Cadmon was killed in combat against insurrectionists. Lasky and Silva meet outside the academy grounds and, while discussing his future, share a osculation. In the concurrently, cadet Sullivan has decoded classified gainsay footage which shows UNSC troops, insurrectionists, and Spartans fighting together against a new, unseen foe. An alarm is sounded at the university, and as the cadets attempt to evacuate via a space elevator, several Covenant vessels appear in the sky, destroying the lift. An Elite appears out of the smoke equally UNSC forces begin to defend the academy.
four "Function 4" Stewart Hendler Aaron Helbing & Todd Helbing October 26, 2012 (2012-10-26)
The Covenant attack overwhelms the UNSC defences, killing most of the cadets and humans on the planet. As the remainder of Hastati Team attempts to flee from an Elite, they send a distress signal but are trapped in an armoury. Simply equally the Elite prepares to strike, it is killed by Spartan John 117, AKA Chief Chief, who escorts Lasky, Orenski, Silva, and Sullivan out of the grounds. Exterior they are ambushed by several Jackals and Sullivan is wounded, merely the group manages to escape the academy via a Warthog, heading for the woods and evacuation from the planet.
5 "Part 5" Stewart Hendler Aaron Helbing & Todd Helbing November 2, 2012 (2012-xi-02)
Driving through the nighttime forest, Chief and the remaining cadets fight off Jackals in the trees. Lasky crashes into one of the aliens on the road, causing the Warthog to stall. While Chief patches up Sullivan, Silva realises she's been wounded. Principal covers the cadets as they abandon the vehicle in the face up of larger aliens called Hunters. Silva hands Lasky her dogtags before dying. The Chief catches upwards to the cadets and they run from some other Hunter. Lasky volunteers to act as a diversion, allowing Chief to kill the final Hunter. The group rendezvous with the Pelican and escape the planet. 32 years later, Lasky, now a Commander on the vessel UNSC Infinity, is seen ordering a spring after listening to a distress beacon sent by Cortana from UNSC Forward Unto Dawn.

Release [edit]

On April xxx, 2012, Microsoft Studios appear that Forward Unto Dawn would play on Machinima Prime number and Halo Waypoint (a marketing website for the Halo series) during the weeks leading up to the release of Halo four.[ane] [31] The series' beginning episode attracted five million views on YouTube within 2 weeks and, as of March 2013, has eleven million views.[3] [32] The second episode attracted iii million views within two weeks and six million views past March 2013; however, these statistics practise not include views on Halo Waypoint.[33]

The series consists of v fifteen-minute shorts, the first released on Oct 5, 2012, with subsequent episodes released weekly.[1] A xc-minute extended version is included with the Limited Edition version of Halo 4, and became available on Blu-ray, DVD, Xbox Video, iTunes and video on demand services on December four, 2012.[31] [34] [35] The Blu-ray and DVD versions contain bonus features including sound commentary from Stewart Hendler and 343 Industries, a live-activity Reddish vs. Blue PSA entitled Sleeper, as well every bit vignettes and making-of documentaries.[36] On Jan xviii, 2013, Content Media Corporation announced that they had international distribution rights for Forrard Unto Dawn for television.[37]

McFarlane Toys produced 500 units of a collectible statue to tie-in with Forward Unto Dawn in December 2012. The statue is a thirty-half-dozen centimetre (14") tall model of Main Chief fighting a Hunter, as depicted in Forrad Unto Dawn.[38] On November six, 2012, to coincide with the release of Halo 4, Mega Bloks released a model of the UNSC spaceship, Forwards Unto Dawn. The model is approximately one metre (3') long and has scenes from both the video game and the spider web series.[39] [40]

Critical reception [edit]

Reviewers were divided on what standard to look of the series and what to compare it to; the budget was beyond that of other web series merely not on par with a film.[41] [42]

IGN reviewer Jesse Schedeen considered the cadets other than Lasky and Silva to be "ready-made cannon fodder," having received minimal development.[43] This detracted from the quality of the third episode, as a betrayal by cadet Tchakova had little impact due to her shallow development.[44] Nevertheless, Schedeen did capeesh Green's acting in the final episode, noting that "[Silva'southward] expiry scene was handled very well, particularly equally it forced Tom Greenish to shed his at-home outside and react much more emotionally."[43] In his subsequently review of the Blu-ray, Schedeen complimented the audio and video quality, too as the inclusion of many vignettes, documentary featurettes and commentaries.[45]

James Plath of Pic Metropolis likewise institute the characters defective in the start half, but noted that in the second half, the characters of Lasky and Silva "actually motility beyond the clichés and pick upwardly a personality along the way".[42] Plath was impressed by the soundtrack, thinking information technology "worthy of whatever large-screen activity movie" and too complimented the special effects proverb "the CGI work is enhanced past high definition, not exposed by it."[42] Overall even so, he idea that despite the action being exciting, the "pedestrian" starting time half and "but acceptable acting" would prevent Forward Unto Dawn appealing to an audience across existing gamers.[42]

Official Xbox Mag 's reviewer, Edwin Evans, appreciated the direction of the serial; "Stewart Hendler's well-judged editing keeps the script from sinking under the weight of its own melodrama, and his close-ups never overstay their welcome, hiding the weaknesses of the inexperienced (merely talented) cast."[46] He also echoed Plath's thoughts on the irksome offset half and exciting second half.[47]

Awards and nominations [edit]

Awards and nominations for Halo four: Forward Unto Dawn
Year Award Show Category Winner/Nominee Result Ref.
2013 3rd Streamy Awards Best Writing: Drama Todd & Aaron Helbing Nominated [48]
Best Male Operation: Drama Tom Light-green Nominated
All-time Female Performance: Drama Anna Popplewell Nominated
Best Drama Series Halo four: Forrard Unto Dawn Won
All-time Action or Sci-Fi Series Halo 4: Forward Unto Dawn Nominated
All-time Production Blueprint Kasra Farahani Won
All-time Cinematography Brett Pawlak Won
Best Editing Michael Louis Colina Won
Audience Selection for Serial of the Yr Halo iv: Forward Unto Dawn Nominated
MPSE Golden Reel Awards Best Sound Editing: Computer Episodic Amusement Halo 4: Forwards Unto Dawn Won [49]
Visual Effects Lodge Awards Outstanding Virtual Cinematography in a Commercial or Broadcast Program Halo iv: Forwards Unto Dawn Nominated [50]
65th Primetime Emmy Awards Outstanding Master Title Design Halo 4: Forward Unto Dawn Nominated [51]

See also [edit]

  • Halo 4 Original Soundtrack
  • Halo: The Fall of Reach

References [edit]

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External links [edit]

  • Halo iv: Forward Unto Dawn at Xbox.com
  • Halo 4: Forrard Unto Dawn at IMDb

Halo 4 Forward Unto Dawn Anna Popplewell,

Source: https://en.wikipedia.org/wiki/Halo_4:_Forward_Unto_Dawn

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